User Interaction Design Bootcamp

Course Information

Duration

24 hrs

Level

Academic

Language

English

Exam Information

Exam Code

SG-333

Total Questions

60

Duration

60 mins

Passing %

60%

Pre-requisite

Web technologies, Software Engineering, Experiences in designing interfaces for applications and web sites. Basic Knowledge of designing tools and languages like HTML , Java etc

Course Description

User Interaction Design Bootcamp - This course can be useful to a wide range of readers such as UX designers, project managers and entrepreneurs. This course keeps the potential of being a friendly guide to look up for reference material, for design beginners as well as experts. It provides information related to various concepts of the subject, along with related scientific studies, that can help you create intuitive designs, that can provide users with better user experiences, based in the reader's requirement they can read the book through of can directly reference to subtopics, as the chapters have got clear relations and work in forward direction.

Course Objectives

1 To stress the importance of good interface design.
2 To understand the importance of human psychology as well as social and emotional aspect in designing good interfaces.
3 To learn the techniques of data gathering, establishing requirements, analysis and data interpretation.
4 To learn the techniques for prototyping and evaluating user experiences.
5 To understand interaction design process.
6 To bring out the creativity in each student – build innovative applications that are usable, effective and efficient for intended users.

Course Curriculum

    • Good And Poor Design
    • Interaction Design
    • The User Experience
    • The Process Of Interaction Design
    • Interaction Design And The User Experience
    • Understanding The Problem Space And Conceptualizing Design,
    • Conceptual Model
    • Interface Types
    • Cognitive Aspects
    • Social Interaction And The Emerging Social Phenomena,
    • Emotions And The User Experience,
    • Expressive And Frustrating Interfaces
    • Persuasive Technologies
    • Five Key Issues, 
    • Establishing Requirements
    • Techniques For Data Gathering
    • Data Analysis
    • Interpretation And Presentation,
    • Task Description And Task Analysis
    • Interaction Design Process,
    • Interface Metaphors And Analogies
    • Types of Prototypes
    • Tools used for Prototyping
    • Conceptual Design
    • The Why, What, Where And When Of Evaluation, 
    • Types Of Evaluation,
    • Case Studies
    • DECIDE Framework
  • Usability Testing, 
  • Conducting Experiments, 
  • Field Studies,
  • Heuristic Evaluation And Walkthroughs, 
  • Predictive Models.
Course Certificate
Course Brochure
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